A Harvester's Guide
A Harvester's Guide:
How to Harvest, Where to Go, What You'll Find
Harvesting is the means by which Artisans acquire the raw materials for crafting everything except Adornments. Artisans who do not buy all their materials on the broker must venture out into the world and risk life and limb to acquire the necessary materials for their craft. Adventurers can pick up some extra coin harvesting and marketing the resources to Artisans.
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The Basics
As you're running around the world you'll notice various logs, roots, rocks, fishes, and clumps of dirt and sticks. These are commonly called "nodes".

Passing your cursor over these nodes makes them glow and your cursor will turn into a little hand, which is your clue that you can do something with the node. Right clicking the node and examining it will tell you the trivial harvesting skill and tell you if your skill is high enough to harvest the node. You can harvest by a) double-clicking the node; b) right clicking and selecting Harvest form the menu, or c) pressing F while your cursor is on the node. (The skills are found in your Knowledge Book but there's no need to make special hot keys or use those buttons, as the game will automatically apply the right skill.)
Each node has enough resources for three successful harvesting attempts (commonly called “pulls”). It's possible to fail a pull until your harvesting skill is at the trivial point for that node; don't worry about it, just try again. There are several possible results per successful pull:
- one common resource
- three of the same common resource
- five of the same common resource
- one imbuing material
- one rare resource
- 10 common resources plus one rare resource
You do have to level up these skills; each Tier of harvesting (which relates roughly to the adventure level of the zone and the level of recipes using the resources) has a trivial level. Skilling up your harvesting skills is done by harvesting your way up the tiers. Your harvesting skill cap is determined by the higher of your Adventure or Crafting levels.
Harvesting Quests
If you're planning on harvesting Thundering Steppes, Nektulos Forest, Enchanted Lands, Zek, Everfrost, the Feerrott, or Sinking Sands, and do not need foodstuffs, it's highly recommended that you speak to Duggin Brandywine in The Thundering Steppes for a nice little harvesting quest.
A Note On Rares
Rares are the Treasured harvestables used to make Mastercrafted items. Rares are highly desirable for the creation of Mastercrafted gear, Adept 3 spells, and high status reduction furniture. Imbuing materials are used for crafted Imbued equipment and Hex Dolls.
Rares are, as you might imagine, rare. On the Outpost and Colony (starter islands) you'll find them very common, but as you level up they become scarcer. Having a skill well over the trivial level for the node will give you a slight advantage in acquiring rares.
Remember, rares and all harvesting results are at the whim of the RNG, which can be streaky. It can be very frustrating to really need a particular rare resource and not get it, but they are not supposed to be common or easy to acquire. Persistence pays off.
For a long time imbuing materials were considered "rares" by the game; this was changed.
The Resource Guide
Tier 1
- Artisan Level Range: 1-9
- Recommended Minimum Adventurer Level of Zones: 3
- Minimum Harvesting Skill Required: 1
- Zones: Queen's Colony, Outpost of the Overlord, The Forest Ruins, The Caves, The Peat Bog, The Ruins, Sunken City, The Sprawl, The Graveyard, Greater Faydark (The Nursery and close to Kelethin), Darklight Wood (west), Timorous Deep (Chrykori Isle)
| Resource Node | Common | Rare | Imbuing Material |
|---|---|---|---|
| Animal Dens† | deer meat, turtle meat, rawhide leather pelt | waxed leather pelt | none |
| Fishes†† | frog leg, sunfish | none | |
| Ores | tin cluster, leaded loam | bronze cluster, solidified loam | |
| Roots | root | yarrow | |
| Shrubs | black coffee bean, raw white tea leaf, jumjum, Baubbleshire cabbage | yarrow | |
| Stones | lead cluster, rough malachite | copper cluster, rough lapis lazuli | |
| Woods | severed elm | severed alder | |
| Notes | †Dens on Queen's Colony and Outpost of the Overlord supply deer meat only. ††The Graveyard and The Sprawl have no fishing nodes. | ||
Tier 2
- Artisan Level Range: 10-19
- Recommended Minimum Adventurer Level of Zones: 8
- Minimum Harvesting Skill Required: 20
- Zones: Antonica, The Commonlands, Shattered Vale, Greater Faydark, Timorous Deep, Darklight Wood (east)
Tier 3
- Artisan Level Range: 20-29
- Recommended Minimum Adventurer Level of Zones: 18
- Minimum Harvesting Skill Required: 90
- Zones: The Thundering Steppes, Nektulos Forest, The Eternal Gorge, Butcherblock Mountains
| Resource Node | Common | Rare | Imbuing Material |
|---|---|---|---|
| Animal Dens | lion meat, pig meat, boiled leather pelt | cuirboilli leather pelt | sparkling material |
| Fishes | seafury mackerel, thicket crayfish | none | |
| Ores | carbonite cluster, pliant loam | steel cluster, malleable loam | |
| Roots | belladonna root | dandelion fiber | |
| Shrubs | steppes mountain bean, oolong tea leaf, fayberry, sweet onion, acorn† | dandelion fiber | |
| Stones | gold cluster, rough agate | palladium cluster, rough jasper | |
| Woods | severed ash | severed fir | |
| Notes | †acorn is used for a quested Provisioner recipe and is an uncommon harvest. | ||
Tier 4
- Artisan Level Range: 30-39
- Recommended Minimum Adventurer Level of Zones: 28
- Minimum Harvesting Skill Required: 140
- Zones: The Enchanted Lands, Zek, the Orcish Wastes, Cove of Decay, Bloodskull Valley, Steamfont Mountains
| Resource Node | Common | Rare | Imbuing Material |
|---|---|---|---|
| Animal Dens | bear meat, griffon meat, etched leather pelt | engraved leather pelt | glimmering material |
| Fishes | murkwater carp, shark fin | none | |
| Ores | feyiron cluster, supple loam | feysteel cluster, ductile loam | |
| Roots | tussah root | oak root | |
| Shrubs | Everfrost ice bean, green tea leaf, wild apple, cucumber | oak root | |
| Stones | velium cluster, rough opaline | ruthenium cluster, rough opal | |
| Woods | severed briarwood | severed oak |
Tier 5
- Artisan Level Range: 40-49
- Recommended Minimum Adventurer Level of Zones: 38
- Minimum Harvesting Skill Required: 190
- Zones: Rivervale, The Feerrott, Everfrost, Lavastorm, Steamfont Mountains
Tier 6
- Artisan Level Range: 50-59
- Recommended Minimum Adventurer Level of Zones: 48
- Minimum Harvesting Skill Required: 240
- Zones: The Sinking Sands, The Pillars of Flame, Lesser Faydark
Tier 7
- Artisan Level Range: 60-69
- Recommended Minimum Adventurer Level of Zones: 55
- Minimum Harvesting Skill Required: 250
- Zones: Loping Plains, Tenebrous Tangle, The Barren Sky, The Bonemire
Tier 8
- Artisan Level Range: 70-80
- Recommended Minimum Adventurer Level of Zones: 65
- Minimum Harvesting Skill Required: 340
- Zones: Kylong Plains, Fens of Nathsar, Kunzar Jungle, Jarsath Wastes
| Resource Node | Common | Rare | Imbuing Material |
|---|---|---|---|
| Animal Dens | bristled pelt (There are no harvested meats in tier 8) | hidebound pelt | smoldering material |
| Fishes | barracuda, king prawn, magma rock fish† | none | |
| Ores | ferrite cluster, mineral salt loam | incarnadine cluster, silicate loam | |
| Roots | lichenclover root | mantrap root | |
| Shrubs | cabilis cocoa bean, torsis tea leaf, raw cranberry | raw succulent petal, mantrap root | |
| Stones | deklium cluster, rough kunzite | tynnonium cluster, rough fire emerald | |
| Woods | redwood lumber | mahogany lumber | |
| Notes | † magma rock fish are only available in the Skyfire Mountains region of Jarsath Wastes and require a tinkered Collapsible Fishing Pole to catch. | ||
Frostfell
Frostfell is an annual event which takes place around Christmas (or winter solstice, if you prefer). The last few years Frostfell has featured special craftable items. These items are only craftable using resources harvested in the Frostfell Wonderland Village and special crafting stations which are also only available in the Frostfell Wonderland Village.
Other Holdays
Other holiday world events, such as Erollisi Day, also have special recipes, but the unique items for these recipes are dropped during that world event instead of harvested.
| Parts of this page were originally a guide, located here, written by Calthine. |
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