template:Loc doc
< EQ2 Loc
Use this template to include a location in an article. This is preferred so that all coords on this system maintain a standardized appearance.
Location Coordinates in EverQuest II are mapped using an inverted Cartesian Coordinates system. When you use the /loc command in-game, the results appear in the form (x,y,z), but unlike the normal Cartesian system, x and z grow smaller as you move East or North, and larger as you move West or South.
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Parameters
- x coordinate: This is the East-West location, but values grow larger as you go West.
- y coordinate: This is the Elevation, in the normal orientation. Lower is smaller, higher is larger.
- z coordinate: This is the North-South location, but values grow larger as you go South.
- uid - (Optional) If set, a link to EQ2MAP will appear to the right of the Location.
If the x coord is an Asterisk (*), ( see below ) will be displayed. This is useful when a mob has multiple locations. Be sure to include a section on the page with the locations!
If the x coord is an X (upper or lower case) this template will return with no output and no links created! This is useful when a mob has no fixed spawn point and roams all over, or has so many spawn points that any specific location is pointless.
Usage
{{Loc|x|y|z|uid=}}Examples
{{Loc|-490|-40|-89|uid=597}}
Output: ( -490, -40, -89 )
{{Loc|*}}
Output: ( *, 0, )
{{Loc|x}}
Output: ( x, 0, )
{{Loc|-490|-40|}}
Output: ( -490, 0, -40 ) - Created link to Category:Locations with missing z coord
{{Loc|-490||-89}}
Output: ( -490, , -89 ) - Created link to Category:Locations with missing y coord
- NOTE: If you are in-game and need to find something that only shows the x-z and not the y, substitute 0 for y and use /waypoint x,0,z then look at your map... X marks the spot and the wisp trail will point the way although it may be a little off!
{{Loc||-40|-89}}
Output: ( , -40, -89 ) - Created link to Category:Locations with missing x coord{{Loc|X|uid=1005}}
Output: ( X, 0, )
- x,z,y supressed, link to eq2map project madeDoc page at: EQ2_Loc_Doc
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Allakhazam credits this article at EQ2i for basic template. Licensed under the GFDL. |
