Magic Carpet Station
Magic Carpets provide transportation from many zones to and from The Sinking Sands. Additionally, in Desert of Flames outdoor zones you will find carpets at key points that allow you to quickly return to the master station for that zone.
In order to use the non-master carpets, you must travel there first and walk over the ghostly carpet. You should see it change to a more solid-looking carpet or, if your graphics are turned up enough, you will see a sparkle when it "recognizes" you. Even an unrecognized carpet may be used to fly to the master station but unless you see it attune to you, you will not be able to fly back to it later!
| Contents [hide] |
The Sinking Sands
- Port of Tears - master station
- Onerock Isle
- Undercity Arena
- Twin Tears
- For Good-aligned Players Only:
- Qeynos Harbor
- Butcherblock Mountains
- For Evil-aligned Players Only:
- East Freeport
- Darklight Wood
The Pillars of Flame
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EverQuest II Wikibase™ |
Categories: EQ2 Mount Stations | EverQuest II
