Hi all,
In an effort to better understand the inflation problems we've been having in Final Fantasy, I'm trying to figure out where money is being printed.
There are two key areas I'm interested in; fountains and sinks.
A fountain is a place where new gil is added to the economy. For our purposes, a fountain has to be something that can be repeated without end. Rank Missions give large gil rewards, but they can only be handed out once per nation.
One of the most notorious fountains was the lake in Rabao, which grew quite famous for producing Rusty Caps. Fishermen would gear themselves up to catch items, then bring in as many Caps as they could. With enough Smithing skill, the Rusty Caps could be transformed into Padded Caps, which were then sold at an NPC vendor for a very good price. This was so profitable that Rabao always had fishbots present, 24/7, until SE nerfed the hell out of the price of padded caps at the NPC.
A sink is a place where gil is permanently taken out of the economy. This can happen in a lot of different ways and is a primary way to keep inflation in check. The requirement for a sink that the gil must be permanently gone. Changes in the price of commodities do not count, nor would gil lost gambling at a Jeuno casino; if gil is moving between players it is not a true sink.
What am I missing? Our inflation over the last year suggests more fountains, but I can't think of where they might be.
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Fountains
Repeatable Quest rewards
Sale of items to NPCs
... Fish
... Random objects
... Weapon and Armor drops
... etc
Gil dropped from kills
... from Beastmen
... from certain other monsters (Gods)
Gil spawned from treasure chests
Gil can be awarded from BCNMs
THF's Mug command can steal thousands of gil from NMs
And you can fish up 1 gil, from time to time.
Sinks
Transport
Chocobo fees
Airship fees
Selibina-Mhaura ferry fees
Regional (outpost) teleport fees
Solo ENM Goblin Teleport NPC (Gambling for the key item)
Taxation
Auction House listing fees
10% Bazaar Tax in Jeuno
Pay 2 Play
Dynamis Hourglass
Limbus/Apollyon fees
Commodities
Sale of items from NPC vendors
... items from guild shops (particularly consumables)
... items from region vendors
... items from weapon/armor shops (rarely done as prices are above market)
Anima creation (2k for an item you can't re-sell)
Special questy things
Purchase of Mannequins
Purchase of Colored Chips (`Strange Apparatus` quest)
`Inside the Belly` quest
Player Maintenance
Title-change fees
Equipment storage fees (Lower Jeuno NPC)
Changing Nation Allegiance
Worldpass fee
Other
Synthesis Image Enhancement
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edit: more sinks added
edit: and a fountain or two
Edited, Mon Dec 5 18:36:24 2005 by Wingchild